matched up with giant walk at 60 frames per cycle.
still to come, camera shakes.
Tuesday, March 29, 2011
Monday, March 28, 2011
Wednesday, March 23, 2011
Monday, March 21, 2011
ambient occlusion + bump + infinite light, no texture.
fixed bump map (was reversed)
back looks metallic but its from same render
seems to occur when theres no lighting on it
Sunday, March 20, 2011
Monday, March 14, 2011
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